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Madfinger Games
SGL Key Art
Creating key art was a creative playground for storytelling. I had the freedom to craft in-game inspired key art, mission-based visuals, or scenes that explored possibilities within the Shadowgun Universe beyond just battles.
By utilizing Unite engine and game assets such as characters, environments, armor, and VFX, I was able to produce high-quality images that captured the essence of Shadowgun Legends, engaging players with its immersive, premium experience.
Responsibilities
Ingame and marketing assets. 2d /3d visuals. Rendering and compositing. Character posing.
Tools
Adobe Creative Suite, Unity.

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