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Space Ape games
Boom Beach Frontlines
Space Ape and Supercell partnered to launch a 9v9 team-based mobile shooter set in the Boom Beach universe, the game introduced dynamic battlefields and a variety of units to unlock and upgrade.
Unfortunately, the game was sunset a few months after I joined Space Ape. However, I had the opportunity to create various assets for social media and the game community, including key art highlights such as the artwork for the new game mode, Touchdown.
Responsibilities
Creative direction. Ingame and Marketing assets. 2d /3d visuals. Rendering and compositing.
Tools
Adobe suite, Maya, Unreal Engine 5
Key art

Community post

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