



Madfinger Games
SGWG Socials
The pre-launch social strategy for the game centered around a Pre-registration campaign, offering exclusive character skins as incentives, and a live stream event, War Room, where the community could engage with the dev team and gain deeper insights into the game's development and upcoming release.
I contributed by designing key assets for the campaign and creating video clips using in-game animations and Unity.
These clips were carefully composed and captured to entertain and engage our audience, enhancing the overall promotional effort.
Responsibilities
Creative direction, Marketing assets. 2d /3d visuals. Rendering and compositing. Animation and video edition.
Tools
Adobe Creative Suite, Unity.
Live stream invitations


Live streams animated invites

Countdown assets














