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Madfinger Games

SGL ASO

After the launch of Shadowgun Legends, our ASO strategy focused on optimizing the App Icon to maximize engagement, benchmarking against competitor apps. We conducted A/B tests to identify the most effective design that resonated with players.

For the screenshot tests, we used key art designed to visually captivate players, experimenting with different titles and keywords to enhance discoverability.

I created these assets using Unity for rendering and posing, followed by color correction and final touches in Adobe Creative Suite.

Responsibilities

Ingame and marketing assets. 2d /3d visuals. Rendering and compositing. Unity integration. Character posing.

Tools

Adobe Creative Suite, Blender, Unity.

“Armando is a creative force of nature, a truly one of a kind multi-talented art dynamo! His energy and enthusiasm for innovation and drive to always improve both what we were creating and how we were creating them was never short of inspiring."

Charmie Kim

Game Lead at Space Ape Games

Do not hesitate to contact me to discuss a possible project or learn more about my work.

© 2025 by Armando Mendoza 

Marketing Artist

All rights reserved

Contact

mendozarmando@gmail.com
+44789635316

London - Uk

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